Terrain Effects

  • Crystal
    • Lose 5% of maximum health at the start of your turn
    • 20% bleed chance
  • Fire
    • Lose 5% of maximum health at the start of your turn
    • 20% burn chance
  • Fog
    • 50% visibility range
    • -20 Hit
  • Gooey
    • 20% mild poison chance
    • -10 Speed per terrain tile passed through (can stack)
    • Regain +5 Speed each turn not in Gooey terrain
  • Lava
    • Lose 20% of maximum health at the start of your turn
    • 100% burn chance
  • Rock
    • Moving through costs 2 Move instead of 1
    • +40 avoid
  • Trees
    • Moving through costs 2 Move instead of 1 (unless an animal/beast type)
    • +20 avoid
  • Water
    • Moving through costs 3 Move instead of 1 (unless a ship/swimming type)
  • Whirlpool
    • -10 speed
    • 20% chance to escape each turn
    • Receive 40 damage at the start of each turn.

Leave a comment