The Stranger

Level: ???

HP: 5,000,000

Attack: 20,000

Defense: 20,000

Agility: 40,000

Skill: 45,000

Speed: 40,000

Movement: 6

Items:

Cloth-Wrapped Object: A mysterious object wrapped in dirty canvas.

Magic Handkerchief: This magical artifact, commonly used by the Saints of Ladarissia, has the ability to transmute into any weapon type (Sword, Spear, Hammer, etc.). The transmuted weapon cannot be augmented. Each weapon has its respective weapon-type bonuses, and has a base damage of 100.

Armored Arm: A work of art. Adds to the base defense of its user by 100. While extremely durable, it can be broken.

Stranger’s Armor: Composed of a steel hauberk and a steel breastplate with an enchanted teal léine on top, along with treated leather reinforcements on the shoulder and knees. A bear pelt from a bear covers the shoulders and back. This combination of armor and enchanted clothing grants great defense and resistance to many forms of elemental attack. Resists Wind, Ice, Fire, Dark, and Slash-type damage. Base 200 armor.

Abilities:

Unknown Power: This character has an infinite capacity for power. This character has no stat limits. This also allows them to channel explosive power through their body, tripling all of their base stats. However, each action they take with this activated takes 30% of their HP as raw damage. Any characters adjacent to this unit lose 20% of their HP.

Unknown Power: This character has an infinite capacity for learning. No knowledge, ability, or spell is unable to be learned by them. This allows the character to unlock any ability, innate, signature, or otherwise. This ability also doubles the amount of Skill Points gained.

Unknown Power: This character possesses the power to augment their weapons with Magic/Light-type augments. This grants a 50% boost to both Magic and Light-type damage, and will receive both Magic and Light-type skill, damage, and boosts, respectively. Also, when this augment is active, this unit will receive a +10 boost to their Agility, Skill, And Speed. Lasts for 5 turns.

Unknown Power: This character possesses the power to augment their weapons with Fire/Light-type augments. This grants a 50% boost to both Fire and Light-type damage, and will receive both Fire and Light-type skill, damage, and boosts, respectively. Also, when this augment is active, this unit will receive a +10 boost to their Agility, Skill, And Speed. Lasts for 5 turns.

Unknown Power: This unit may patiently wait to strike a foe. This strike will deal 3x the normal damage. This may not be used on special abilities or activated attacks. This 3x damaging strike must be chosen to activate before calculating whether or not you hit or miss. This ability may be used 3 times per battle.

Unknown Power: If this character defeats a foe, they will then add 0.5x the number of the defeated enemy’s Level to their base Attack. This boost will last until the end of the day or until the end of the battle.

Unknown Power: This unit may activate this ability once a day. The unit may activate this ability at the beginning of its turn, and may then continue into an attack in the same turn. When this ability is activated, this unit’s speed increases by 40. It also adds 50% to the total might of all its physical attacks. However, it will reduce its total skill by 20. This mode lasts for three turns.

Unknown Power: Fear-type Ability. Enemies within 2 spaces of this unit receive -30 avoid.

Weak to Dark. Resist Magic, Light, and Fire.

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