Paintmaster Sheo

Level: 50

HP: 20,000

Attack: 200

Painted Nail: 580 (1,479) [1,849 when attacking]

Defense: 200

Apron of Adroitness: 250

Agility: 100

Skill: 160

Speed: 115 {125 when attacking}

Movement: 6

Items:

Brush of Truepaint: Legendary Item. This artifact is one of the few attributed to the divine Aedra, specifically Dibella. The brush, woven from Dibella’s own hair, has the ability to manifest whatever the wielder imagines into reality. (Base 200 dmg)

Apron of Adroitness: This enchanted, paint-covered apron may appear to be made from simple canvas, but is actually quite sturdy. Boosts Magic-type damage by 25%. Resists Magic. Base 50 defense.

Shaman Stone: Said to contain the knowledge of past generations of shaman. A charm originally found in the depths of Hallownest. Little is known about its origin, or whether there are more of them to be found. Regardless, it is an incredibly precious item. Boosts Magic-type damage by 50%, and if used by a bug, the boost is instead 2x.

3- Quicksilver Shard: A dull, silver fleck of a metallic substance. Seems to conform slightly to the shape of whatever it comes into contact with. Holding this item is somewhat uncomfortable, and it makes the hand tingle. Boosts Poison-type damage by 10%.

Abilities:

Painted Nail: Paintmaster Sheo Signature Ability. This character transfers their skills as an artist into their skills as a swordsman. All of their blade attacks, instead of metal, will be composed of magical paint. This will grant a Poison/Magic-type buff to all Blade-type attacks this character uses. All Nailmaster abilities that utilize this paint are boosted by 25%. This magical paint cannot be consumed, but it can be resisted. 7 exp

Great Slash: Paintmaster Sheo Signature Ability. Once every four turns, this character may unleash a 2-range slash that will deal 2x damage. This will hit all units within range. 6 exp

Paint Spear: This character may lunge forward with an thrusting attack. This attack will be 2-range and deal Pierce-type damage. 5 exp

Paint Stomp: This character take a turn to jump into the air. As they jump, they will hurl paint towards the ground. This paint will hit alternating spaces within 3 spaces of this unit. Next turn, they will slam down on the space they are in, dealing 10% of their maximum health as Martial/Magic-type damage to anyone within 1 space of them, and 5% of their maximum health as Magic-type damage to anyone within 2 spaces of them. 6 exp

Paint Splash: Once every 3 turns, this character may slash at the ground, sending blobs of paint into the air. These blobs will have a range of 6 spaces in one direction and will hit each alternating space. These blobs deal pure Poison/Magic-type damage. 4 exp

Arm Breaking Blow: If attacking a foe from one range, this character has a 50% chance to prevent the enemy from counterattacking with one of their weapons. If the enemy is dual wielding, this attack will prevent one of the hands from counter-attacking no matter what. 4 exp

Darting Blow: When initiating attack, add 10 to this unit’s speed. 3 exp

Death Blow: When initiating attack, add 25% to this unit’s attacks. 3 exp

Dodge Roll: If this unit has higher skill than the unit attacking them, they have a 30% chance to roll a space away and completely avoid the attack. If they attempt to do the dodge roll, they cannot defend with their shield. Regardless, after each series of attacks, they can choose to roll a space away from their current space. This can allow for escaping out of the attacker’s range, or even rolling into counterattack range. 4 exp

Perfect Strike: This unit may patiently wait to strike a foe. This strike will deal 3x the normal damage. This may not be used on special abilities or activated attacks. This 3x damaging strike must be chosen to activate before calculating whether or not you hit or miss. This ability may be used 3 times per battle. 5 exp

Steady Stance: When attacked by an enemy who is using a melee weapon, this unit adds +20 to their skill and avoid. 3 exp

Weak to Strike and Dark. Resist Poison.

Proficiency:

5A Blade: 80

2A Magic: 50

2A Poison: 50

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