
Level: 26
HP: 2,200
Attack: 45
Dremora Longsword: 115
Defense: 40
Dremora Armor: 90 (130 w/ shield)
Agility: 50 (20)
Skill: 75
Speed: 60 (30)
Movement: 5
Items:
Dremora Longsword: -10 Agility and Speed. A grotesque blade, seemingly made of blood and fire. Deals extra equipment wear. Deals 50 blade dmg.
Dremora Shield: -10 Agility and Speed. A large and heavy square shield, gnarled and grotesque. 30 defense when defending.
Dremora Armor: -10 Agility and Speed. A disgusting and crude, yet insanely durable, set of Dremora armor. 40 defense.
Abilities:
Bound to Oblivion: This character is simply a shell of a Lesser Daedra that has left its respective Plane of Oblivion. This means that if this character dies, they will not level down; however, this unit will be out of commission for a week, respawning at the last portal this unit went through. 5 exp
Berserk: Once per battle, this unit can take a subaction to activate berserk. This will boost their attack damage by 1.5x and give +40 speed, but also boost the damage they take by 3x. 5 exp
Death Blow: When initiating attack, add 1.25x to this unit’s attacks. 3 exp
Devour: This character may take a turn to consume a fallen enemy. This will heal this unit by 30% of its maximum HP. 2 exp
Inhuman Strength: This character is incredibly strong, and as such will not take any Speed debuffs from their equipment. They may also perform actions on units who are a size class larger than normal. This character is also immune to slowing abilities like Sticky Web or Latch On. This character breaks out of holds and tackles twice as quickly as it would normally. This character also doubles their Martial damage. 6 exp
Mob: Other units with mob who are within attacking range of the target unit can, instead of attacking on their turn, add their attack to the attacking unit. 5 exp
Proficiency:
5 Sword: 20
3 Shield: 10
3 Armor: 10
Weak to Light and Sacred Weapons. Resist Dark and Fire.
