Orca

Level: 25

HP: 2,500

Attack: 45

Islander Spear: 215

Defense: 45

Agility: 50

Skill: 75 (80)

Speed: 50

Movement: 5

Items:

Islander Spear: +5 Skill. A basic spear used for fishing. Doubles damage when thrown. Base 70 Pierce-type damage.

Abilities:

Arm Breaking Blow: If attacking a foe from one range, this character has a 50% chance to prevent the enemy from counterattacking with one of their weapons. If the enemy is dual wielding, this attack will prevent one of the hands from counter-attacking no matter what. 4 exp

Parry/Riposte: If this unit is attacked by a unit of the same size class or smaller using a melee weapon, and this unit has higher skill, they may attempt to parry the attack. They have a 50% chance to succeed. If they fail, they take the full damage without using their shield to defend. If they do succeed, they nullify the attack (and all subsequent attacks from that enemy), and attack with a guaranteed 2x damage hit. 5 exp

Steady Stance: When attacked by a unit using a melee weapon, +20 skill and +20 avoid. 3 exp

Strong Throw: -5 hit. This unit can choose an adjacent unit of the same size class or smaller. If they land a blow, instead of attacking, the character may throw their enemy a space away. If the enemy falls in dangerous terrain, they will immediately take the negative effects. Characters may not block a throw. 2 exp

Swordbreaker: When attacked or attacking a unit with a sword, +25 hit and avoid. 5 exp

Trainer: This unit can be paid 1 gold per point in their Proficiecy stats to train other units in the respective stat. Cannot train above their current Proficiency level. 5 exp and Ascended in a weapon type

Weapon Throw: The unit may throw their held weapon at a foe. If this is done, they will only be able to attack the foe once. Ranged foes may retaliate. Range 1-2. Damage calculation will be normal weapon damage along with throw stat. When a weapon is thrown, the character must move onto the space where it landed to pick it up. 1 exp

Proficiency:

1AA Spear: 100

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